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New Feature



Yasu is almost finished with Adventure (the recoded Explore) and wants to know if there are any events, quests, or encounters you'd like to see in the feature to make it more enjoyable.

For example, encountering a monster is an event. Finding BP is an event. Finding a traveling merchant is an event. Do you have any other event ideas?

The current way to quest is by killing monsters. Do you have any other ideas for questing (to level up in explore)?



The results of the robot customs will come a couple of hours after this. :)

Posted by Jack (#1) on Thu Mar 10, 2011 12:23am

Comments: 93


Spiracy (#16747)

Posted on: Thu Mar 10, 2011 10:04am

There could be hidden events like if you have found so many of a certain item, or monster aside from your quest events. Or maybe won so many battles or cast so many of certain attack or used so many keys.

Vanilla (#5226)

Posted on: Thu Mar 10, 2011 10:21am

I've skimmed what other people said, and I like random item events and lock picking on treasure chests. Beyond that, a lot of this stuff can be found in the games...and quite frankly, I'd just like the new explore soon so the Lagmonster can be slain once and for all. ;)

Rune (#8106)

Posted on: Thu Mar 10, 2011 11:19am

I was also thinking about a way of opening chest instead of just keys, but what if you can train your pet to have skills? There can be a skill in lock picking, and the more experience you get the more likely you are to open chests without keys. You could also have skills like tracking, the more experience you have in this skill the more likely you are to run into a higher rarity pet, or eagle eyes, and you're more likely to find money on the floor(or items if they start popping up in explore).

Rune (#8106)

Posted on: Thu Mar 10, 2011 11:21am

Oh, also, we need a far less tedious way to advance levels. Maybe we could have level bosses you need to beat to go up a level in a certain area? You know, one monster that's harder than all the rest. You can got o the quest screen and someone will ask you if you'll slay the monster, you can say yes or got rain some more.

Leona (#5252)

Posted on: Thu Mar 10, 2011 11:54am

I hate to say it but the whole "crafting" bit is REALLY starting to sound like Khimeros. Nothing against that game but we are aywas, not khimeros. Having a new area once a month would be wicked awesome too. We have new pets every saturday/sunday so why not put them in the new explore? You would be able to find them in the new area as well as their designated area like the rainforest. It would be the same thing as all the others, nothing special other then no monsters and the new pets. Have the merchs and chests included as well. For all the people that have completed all the other areas this would be a nice change in scenery :D

teethybitey (#15259)

Posted on: Thu Mar 10, 2011 11:55am

Possibly a Trader character, who offers to trade her hidden item for an item in your inventory?

Or simple multiple-choice events (there is a big rock in the road. climb over or walk around?) where each choice has a chance of reward in exp/BP/items.

Rosemary & Thyme (#298)

Posted on: Thu Mar 10, 2011 11:57am

I still think that hunting monsters would be fun and a cool way to get rid of some of the handguns... You shoot it and your pet gets a 'trophy' (aka monster head) for a certain section of their profile x3

bd84 (#2783)

Posted on: Thu Mar 10, 2011 12:05pm

option to Kick a treasure chest for the chance to open it instead of key only to open them?

MegaRose (#13484)

Posted on: Thu Mar 10, 2011 12:08pm

I think having unlocked chests would be nice. Not all of them, just every so often there's an unlocked chest because you're just lucky that way.

I don't actually care about getting more free items, though: it would be interesting for some chests to actually be mimics, but I don't want to waste a key on a monster.

bd84 (#2783)

Posted on: Thu Mar 10, 2011 12:09pm

Also, if there is a ne\/\/ monster called "Lagmonster" EPIC \/\/IN!