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New Feature
Yasu is almost finished with Adventure (the recoded Explore) and wants to know if there are any events, quests, or encounters you'd like to see in the feature to make it more enjoyable.
For example, encountering a monster is an event. Finding BP is an event. Finding a traveling merchant is an event. Do you have any other event ideas?
The current way to quest is by killing monsters. Do you have any other ideas for questing (to level up in explore)?
The results of the robot customs will come a couple of hours after this. :)
Posted by Jack
(#1) on Thu Mar 10, 2011 12:23am
- Sevie
(#13735)
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Posted on: Thu Mar 10, 2011 12:30am
Yes! "Breaking" the locks on chests! Maybe there could be a separate game or quest to learn, or attempt to break into the chests. That would be awesome.
- LaTiDa
(#565)
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Posted on: Thu Mar 10, 2011 12:30am
Since I live in explore, Id like to see some higher level monsters for Higher leveled Pets. Those of us whom have 3500 levels or more, well the pet just has to breathe on anything in explore it falls over into a pile of ash. My level 71 Dragon is thrashing the rainforest monsters now, any pet I have over 200 levels no longer equips armor or weapons. Can you make some REAL monsters for us with say r60 to ad items as rewards?
- Naeva
(#13495)
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Posted on: Thu Mar 10, 2011 12:31am
A riddle game, perhaps, where some nutjob character pops up and asks you a random riddle, and if you get it right you get a little BP or a chance at a random item. The items, I would think, would be mostly garbage (R10), but occasionally, just occasionally, something good.
Some way to heal your pet would be dandy, too, if you haven't already worked that in. Thanks so much for working on this and asking for our ideas!
- Blind Justice
(#14926)
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Posted on: Thu Mar 10, 2011 12:31am
little random questions, the harder ones you get a prize of higher rarity and easier questions get lower rarity. and random area lvl up? Hope these help/work. x.x
- LaTiDa
(#565)
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Posted on: Thu Mar 10, 2011 12:34am
Omgds Zebby! FTW I love that idea.
- Kaiidth
(#7982)
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Posted on: Thu Mar 10, 2011 12:36am
Umm maybe make the harder area's harder? Some pets are really high in lvls so we kill stuff in one hit, even with the bone necklace equipped. :/
- Eve
(#2775)
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Posted on: Thu Mar 10, 2011 12:37am
LMAO - Zebby, I came here to post something like that XD Also the ability to try and break the lock on a treasure chest still sounds good to me - even if there's a health drop thanks to it I can live with that XD
- NO REORDERS
(#4751)
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Posted on: Thu Mar 10, 2011 12:38am
Like randomly finding BP lying on the ground, it'd be nice if we could stumble upon items. Maybe when stumbling onto that item, there's some-odd chance of you having to fight a monster to keep it. Tougher monsters.
- ♑ Kat & AK ♈
(#80)
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Posted on: Thu Mar 10, 2011 12:41am
Q & A level up. multiple choice answers for questions related to Aywas and gain exp or level up. :| not sure if its hard to code or not..
Posted on: Thu Mar 10, 2011 12:30am
Event: You turn around to see a yellow sphere following you. It mews and runs away. You get nostalgic.