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Search Options ►Stage 2
Site Update
You're all bound to move onto Stage 2 shortly...
Why not acclimate yourself to the Battledome? You'll be needing it soon!
Enjoy!
There are monsters between all of you and the Halloween features. You won't let that get in your way, will you? Kill 'em!
Posted by Jack
(#1) on Mon Oct 3, 2011 12:12am
- Imaeatyou
(#5424)
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Posted on: Mon Oct 3, 2011 2:49am
xD This is kinda cool!
- Inu
(#3296)
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Posted on: Mon Oct 3, 2011 2:49am
If I can lay in a few small ciritques... I think "select target" is a little eruh ... silly if it is a one vs one. But I wouldn't know how to do the coding to make a double battle different from a single battle in htat sense. I also don't know if I like having to click "proceed" in order to see the results - I would prefer it to be automated and maybe have the texts pop up on the screen with things like "uses attack ___ does ___ damage" sort of like on an RPG. I dunno - all the clicking turns me off a little bit. Instead of icons I think it could do with text for attack/item/switch/flee. Switch attacker is again a little pointless in a single battle. Otherwise this seems like a cool feature but I think there could be things to be done to make it less like a clicking battle (maybe some little animations like a impact indication or the image moves slightly should they doge would be appealing to the eye... think a simplified pokemon game)
- Azahlea & Lokixp
(#1802)
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Posted on: Mon Oct 3, 2011 2:51am
I keep getting smeared by level two monsters lol
@ slash: Does the Mastery of an area carry over?
- Senaru
(#28224)
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Posted on: Mon Oct 3, 2011 2:55am
okay here's what i've learned through trial and error. Those of you stuck in battle because you can't select the monster? click the HP bar :D
when you lose health, exploring in either normal explore or adventure explore will rest to fix it, but ADVENTURE explore will also give back your AU! have one tab open on the adventure and one tab open for the battle challenges. I also have a tab open to monitor my pets stats and AU. I think the point is to use both at the same time, Adventure-Explore + Battle Challenge = non stop battles, with au and healing from adventure.
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some facts: RESETTING YOUR STATS IN BATTLEDOME DOES NOT EFFECT YOUR EXPLORE STATS!
***
it is actually a /really/ good idea to use your best pet, its going to be stronger even through the reset. Do not be afraid of the reset, it wont hurt them at all outside of battledome!
- Kaiidth
(#7982)
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Posted on: Mon Oct 3, 2011 2:58am
but the problem is it doesnt work. If we cant refill our AU and it doesnt seem to refill after waiting so it's not really working is it? That where my problem is x-x;;
- AremRae
(#3998)
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Posted on: Mon Oct 3, 2011 2:59am
I am warming up to everything but the lots of clicking after every action XD I like that it seems to be nice and smooth, glitches are getting fixed really fast, and the battle system seems pretty fair XD I ~wish~ there was some sort of system that we could turn our explore levels into redeemable points or items to level our pet in adventure, but I can understand I guess XD
- Senaru
(#28224)
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Posted on: Mon Oct 3, 2011 3:04am
but it does work, if you are using /adventure/ explore. not normal explore. here's a copy paste of the message: 'This is a good spot to take a rest.
Syhlense energy, health, and AU has been restored a bit.' here is a screen shot: https://i95.photobucket.com/albums/l128/Senaru_Ryuin/AdventureExploteAUget.jpg
- Serith
(#9483)
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Posted on: Mon Oct 3, 2011 3:08am
Huh, RyuArashi actually has a pretty nifty idea. So long as users get some form of reward/congrats for their time spent on explore, they might adapt a little better to the change..?
- Senaru
(#28224)
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Posted on: Mon Oct 3, 2011 3:09am
someone I was chatting with stumbled upon 24k bp just walking around in adventure explore. that sounds like a pretty big reward to me! XD
Posted on: Mon Oct 3, 2011 2:48am
I like this new feature and i want to play but with so many bugs...it's pretty hard /: