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Breeding Pendants: Discussion and Poll

Site Update

Good evening, Aywas!

We said we would be back for your input on some big changes, so here we are.

We've been making many short-term changes to breeding lately, namely in the withholding of Coins until the queues die down. However, there was one aspect that we didn't touch on at the time as we were still working to gather ideas on how we could compromise between fairness to the userbase (you guys!) and to everyone working behind the scenes on the breeding panel.

So now, let's discuss breeding pendants.



Unfortunately or not, depending on where your opinions lie, Breeding Pendants are going to have to change. However, we wanted to let everyone share their voice and opinions on the matter. We've come up with a few ideas that we think you'll like!

Pendants become predict-only, but the regeneration time is reduced. This means that Pendants will work as Half Breeding Coins, but will have a faster regeneration time than they currently do.

Pendants have their regeneration time doubled. For instance, Breeding Pendants currently have a 3-month cooldown. If this option wins, that time will be doubled to a 6-month cooldown, and so on as applicable for each Pendant.

Pendants take more time to regenerate but can be traded in for a predict-only version that retains the original regeneration rate. The new rate will be discussed among staff, but, as said, the Pendant could be traded for a version that works as a Half Breeding Coin with the current cooldown.

Pendants have a longer regeneration time but owners are compensated with a regenerating custom-making item. This will vary between Pendants, but if, for instance, a Pendant that could be used 4 times a year was changed to having a regeneration time that made it so it could only be used 2 times a year, then the custom-making item would have those 2 lost uses per year. As Eve put it when we were discussing it, " 4 uses reduced to 2, custom maker gives 2 uses a year"

The 2nd most voted-for option with the addition of turning in the Pendant for another item. This one is fairly straightforward -- if this choice wins, we'll take the option with the 2nd highest vote count and then, later down the line, release a second poll with options for the turn-in.



We understand that some of you are going to be upset, that you feel like your Pendant isn't worth what was paid for it, but we also need to maintain a balance on the site to ensure our breeding artists don't get burnt out almost before they begin. Staff hopes that these options, or at least one of them, will appeal to you!

Pendants become predict-only, but the regeneration time is reduced.
31% [ 110 ]
Pendants have their regeneration time doubled.
15% [ 55 ]
Pendants take more time to regenerate but can be traded in for a predict-only version that retains the original regeneration rate.
18% [ 65 ]
Pendants have a longer regeneration time but owners are compensated with a regenerating custom-making item.
27% [ 96 ]
The 2nd most voted-for option with the addition of turning in the Pendant for another item.
9% [ 33 ]

Posted by Juke (#7625) on Fri Jul 17, 2020 5:01pm

Comments: 100


Haru (#46917)

Posted on: Sat Jul 18, 2020 2:01am

I'm sorry, but I have bigger problems to be concerned with right now than voting about the item I don't even own on a virtual pet site. Juke (#7625)

Cake (#2060)

Posted on: Sat Jul 18, 2020 2:12am

Can we also address that the half LBC coins currently are fixed at one baby, while the full coin (and current pendant) provides two? And if the pendants become half pendants then BC and LBC pendant owners are losing more than just a guaranteed artist.

At least a clarification that the functionality aside from regen time and predict requirement will remain unchanged. At this point it only complicates things to have some half coins function differently than their parent coin, while others are the same.

Arki ღ Kuro (#86)

Posted on: Sat Jul 18, 2020 3:16am

Maybe we can think of more things people might trade in pendants for, so they slowly dwindle from existence. I mean I would trade the three LBPs for a PBP, that's a lot less LBC babies needing to be made for a single PBC breeding, even if it is another pendant, it's still less and eventually the LBPs are disappearing. Would there be any more equivalents like this, to trade more of the lesser pendants for a single better one? Three MBPs for LBP? Then three LBP for PBP?? Idk. Gets 'em outta the system while people still get what they feel they earned...

Wisp & Lei (#1343)

Posted on: Sat Jul 18, 2020 3:21am

Please do NOT make pendants predict only.
As someone who owns ALL of the pendants, I would be more willing to wait for longer Regeneration times then be stuck with predict-only. With two exceptions, radioactive and evil. Both have a break chance already with a 3 month Regen and doubling that seems excessive, maybe 4 months instead?
I am also okay with providing the OPTION of a trade in via the recycling center for a predict-only version or a regenerating customer maker. This should appeal to people who their own predicts or customs. Also, if you make this a regen item that gives the coin/custom makee instead of being used itself then it would be more appealing to those users who had previously sold pendant "uses".
I am also okay with providing the OPTION of a trade in the recycling center for an expensive one use item, like a custom maker of relative market value.

Voluspa is on Hiatus (#67552)

Posted on: Sat Jul 18, 2020 4:43am

I don't own any pendants and hardly ever do breedings so I don't have very much of an opinion but if this was an option (and technically feasible) I'd vote for it, as it would be flexible:
Have the option of choosing a predict only OR a non-predict breeding. If you choose the first, the pendant will regenerate in X months. If you choose the latter, you'll have to wait 2*X months. And you can make that choice every time it has regenerated. (I know, its a bit late to make suggestions when the poll is already up :p)

caerulean (#73921)

Posted on: Sat Jul 18, 2020 4:57am

I feel the need to point out that while predicts-only is winning by a fair margin, the "don't make it predicts only" vote is spread across several options. So this poll makes it look like predicts-only is what most site users want, while in reality, more users have voted against predicts-only, but are divided on what to do instead. I think having a poll with Instant-runoff voting might work a lot better, although I assume aywas doesn't have the ability to do those sorts of polls on site.

Gerry (#9132)

Posted on: Sat Jul 18, 2020 6:46am

^ fair note I have to say

bun. 🐇 (#77607)

Posted on: Sat Jul 18, 2020 7:13am

the people complaining about things being predict-only just don't seem to get that a large part of the site's deterioration is due to long-standing problems like this. artists are only paid smaller wages in usd or site currency (which is no wonder, as a dying site won't be made of money), and the queues add a large strain on already-existing issues there.

it's no easy solution and a lot of people are going to be dissatisfied anyway, but the site's health comes before anything else. this site goes down in flames, then none of you get what you paid for and never, ever will. i'd take predicts-only as a step towards a better site over site babies only with little to no chance of getting your money's worth for your pendants ever.

Gale Falcon 🎐 (#74974)

Posted on: Sat Jul 18, 2020 7:20am

*confused shrugs* I don't have a breeding pendant, I think most of the userbase don't have it either exc for veteran players. Not sure if people who don't have it should vote, because my pov is somewhere inbetween the "nuke it all, set artists free" and "predicts only, set artists free" (mostly because this is a regenerating item providing its owner pets eternally), and both options are probably bad for pendant holders

Issey (Pirate) (#142)

Posted on: Sat Jul 18, 2020 7:25am

This is an issue everyone is suffering from the result of so everyone should have an input. If the fact people had pendants didnt mess up the whole system for everyone else unsustainably this wouldnt even be a topic of discussion.

And if anyone want the lowdown of why everyone else is impacted by this, feel free to dm me because there’s plenty of reasons but it essentially boils down to: nobody else can have breedings because pendants exist, and people are leaving because breeding was one of the main draws of the site.