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So many updates I don't have a good title!

Site Update


~Update~: Hey guys, so there was a glitch with the Collect All button, it has been fixed now. We apologize for your missing components, so we have created a Bundle of Components and will be handing them out to those who have collected a recipe already. The Collect All button was doing everything except giving you your items, so you did still get the experience!



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Hello again! I know, by now many of you are probably cringing seeing me posting, wondering what type of awful news I am bringing you this time. I promise this is a good day though, we have several things to release today including the long awaited Alchemy!


First off, an apology from both Yasu and myself. All of these should have been released a week ago, but as everyone knows I had no power. Yasu, however, also had no power for a little bit and for a was also stuck in town for an extended time due to his wife being in labor! So a special congratulations to Yasu and his family <3


That being said, lets get to the fun stuff you've been waiting for! Alchemy is now live! You can find the icon for it on the games page, it resembles cooking in that you will need certain ingredients for each recipe and that you gain levels. However, the levels are account bound, not pet bound. As you level up more and more recipes will be unlocked, you gain experience through breaking items down as well as creating recipes. Right now there is only a handful of recipes all of on-site items, but we will be adding more (hopefully by the end of the week) and we are also opening up a Suggestions Thread for different items and account perks that you would like to see!


One example of this is a recipe we will be creating that allows you to quit cooking without losing a level! We are waiting on releasing the new items until we can gauge how quickly everyone will level and make sure there are no major glitches that we missed.

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I am also excited to announce that Alchemy will have a new Scoreboard! So those of you chasing SP have something new to tackle, and it comes with a trophy!

Notice: The Experience and Alchemy Levels are not set in stone. Consider this the Beta testing now, so if you lose some levels later on this is why. We want to judge how fast everyone levels, and we are taking into consideration that the numbers will be skewed for the first few weeks as everyone plays with it.


The Alchemy Kit Premium item has also been activated now! It regenerates once a day and grants you a random amount of experience towards your Alchemy





In honor of Alchemy's Grand Opening we have temporarily reduced the grab time in the Donation Box from 1 hour to 5 minutes, so you can grab as much as you may need for your Alchemy needs!

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We also have finally finished the Shop Swap! If you head on over to the Shop Listing you can see the icons have changed and we have a whole lot less shops! We got rid of the weird ones that you guys have been complaining about for years, consolidated quite a few of them, and tried to streamline them a little. They're all also on the new shop format!
Note: For the time being quick stock dumping has been disabled! we are gonna try to get it back on shortly.


Which leads to the next subject; many of you have seen the NEW: Custom Clothing Shop Submission thread, this thread was created so that we can swap out the clothing in the shops! Those same outfits have been in there for ages, and most everyone has them already so we want to get some variety going in there. We obviously won't swap them out until we get plenty of submissions, and we will give a news post warning when the shop is going to swap out.

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Along with the shops, Trash for Treasure has had a bit of a revamp, as has the Trash Dump! With all of these shop updates, if you guys see items missing, please let me know.


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We also have the new Petals of Prizes Scratchcard! They come free with any purchase of $5 or more from now until March 22nd at 11:59pm! We may extend it afterwords but we want to see how they play out. We heard your complaints so these ones have a higher chance at winning than the Holiday Scratchcards, as well as 25 possible prizes!


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I would also like to remind everyone that Commission Panel Fees still must be paid within 1 month of the commission. We have several artists with outstanding fees from January, you were given a leave for February due to the changes but these fees need to be paid. I will be sending out PM's later on this week to anyone with outstanding fees. If you have fees and cannot afford to pay them then please contact me. I want to work with you regarding this situation and I know that hard times do happen.

Posted by 🐼Kaiyo🐼 (#489) on Wed Mar 15, 2017 2:29pm

Comments: 130


*Yasu (#3410)

Posted on: Thu Mar 16, 2017 6:45am

Tee Hi <3 (#39846): We are finalizing a knowledge base article on alchemy now and should have it release sometime today. But, I am curious. Have you actually tried using it? A lot of the questions you pose can be answered by just playing around with it.

*Yasu (#3410)

Posted on: Thu Mar 16, 2017 6:48am

Rift (#42889): The item database has also been updated to reflect the item's new locations in the shops =3

lilacamy931 (#70043): We will have a knowledge base article on this out sometime today. In the mean time I suggest just breaking down items you do not want and would normally trash. That was the idea behind this.

[Death Squad] (#7033)

Posted on: Thu Mar 16, 2017 6:54am

*Yasu [see profile] (#3410) aaaaaa. Okay then. :D That would be a great help.

Moons 🌙 (#58686)

Posted on: Thu Mar 16, 2017 7:10am

I love the new shop layouts, the only thing that bothers me a tiiiny bit is that the pages reload after buying something... It makes buying multiple items a kind of a struggle, especially with shops that are very full~ Not a priority of course but I thought I'd mention it ^^

Ivory Ebena (#43812)

Posted on: Thu Mar 16, 2017 7:13am

🎁❄Kaiyo❄⛄ (#489)

Will teh bundle only be given out to users who lost Components from teh prmade recipes or does it also handle people who just lost a bunch of stuff while creating componets from Inventory Items?

VarietyShow (#73199)

Posted on: Thu Mar 16, 2017 8:01am

Thank you for adding such a cool feature! I'm having fun with it, looking forward to seeing new recipes.

Not to mention, congratulations on the new arrival, Yasu!

Tee Hi <3 (#39846)

Posted on: Thu Mar 16, 2017 8:18am

*Yasu [see profile] (#3410). Yes; I did just randomly select a few items from my Inventory, but I had it set to "Cooking" items, as that seemed the most logical. That worked, so I'll try that again, but I'm still looking forward to the KB article, so I'm able to play in a less haphazard way.

And congratulations on the baby! I totally agree with something Melanie says in Gone With the Wind -- "The best days are days when babies are born!"

RoBen ♥ (#75061)

Posted on: Thu Mar 16, 2017 8:34am

Oh wow. I didn't even realize when I did Collect All that it didn't give me my items. I'm glad somebody noted and reported it. I am having so much fun with this new feature.

Maglania (#45425)

Posted on: Thu Mar 16, 2017 9:03am

Thank you guys for adding the currency count to every shop!

I am NOT having any issues with Alchemy, I have actually found it quite straight forward (passed the initial issues with the created components not showing). I think it is an awesome new feature! The components take different amounts of time depending on rarity, and also, they are being queued. That's cool, it means you don't have to come back to put another one when the first one ends. You can have a lot of them in the queue and they will get process througout the day!

Mjauare (#67702)

Posted on: Thu Mar 16, 2017 9:47am

Gift of Life is missing from the shops