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Adventure on Fire!

Site Update

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The pet and monster battle glitch has been fixed!
Now you can confidently battle a pet to bring home and not worry about 5 more furry friends following you to the lair.

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Flame Claws has been restored as an ability!

You might've noticed some wonky things going on with tiers and skills earlier today, but they *should* be back to normal now. Yasu was having a little too much fun. :P

However, we are going to have to reassess the attack power and damage associated with various abilities and their tier level so that it makes more sense. I don't want to take anyone's abilities away, but I would like to add a lot more, and we're also going to introduce new types (dark and light).

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You can now change your active pet's type to Grass with the new Grass Mutation, which stocks in Draconic Creations.

The battle part of adventuring needs a lot of work (and the monsters need lots of spanking since they're way too strong), but we're smoothing out the framework.
Thanks for hanging in there with us! The positive feedback is great. :3

Make sure to check out Slash's post below on a new SCC artist we're featuring!

- Eri

Posted by Eri & -- (#17) on Sun Jul 22, 2012 8:08pm

Comments: 21


~Crystal~ (#34829)

Posted on: Sun Jul 22, 2012 8:48pm

Oh hot diggity, thank yall so much for everything and love that monsters will be dropping things, now I'll have a reason to kick some monster tushy hehee

Malicus (#30617)

Posted on: Sun Jul 22, 2012 9:19pm

The ground abilities appear to all be tier 1 right now, for some reason.

DeadHeart (#38441)

Posted on: Sun Jul 22, 2012 9:55pm

Yay! Now I can catch one and not be flooded by five others ^^

Lunch & Obi (#2021)

Posted on: Sun Jul 22, 2012 10:06pm

Thanks for the awesome updates. :)

OKami_hu (#23130)

Posted on: Mon Jul 23, 2012 11:39am

Don't forget to tell the monsters VERY FIRMLY to drop those elusive r100 items. Especially since they are needed for area mastering. I also noticed that most related books show up on the item list - I hope that indicates that they work as well! That reminds me of the Crystal Daggers, too, which could help us leveling up. Like, they double the battle XP? Just a thought. And, a great applause for the coding guise: Clover Stones work in Adventure. =D

Micandra (#25384)

Posted on: Mon Jul 23, 2012 1:34pm

Clover stone always worked and the book of rare monsters is"coming soon".

Geist's Back! (#18724)

Posted on: Mon Jul 23, 2012 1:56pm

Yes! Thank you for fixing the glitches... Those were driving more than one of us batty. (No I don't speak for the general populous, I speak for Me, Myself and I before anybody gets miffed that I said "us". ;D)
As to the rest... Whoooo Weeee y'all are Definitely gonna be on Santa's "Very Extra Good" list this year!
Thank you again from all of me to all of you. ;1

Pixiequeen (#21124)

Posted on: Mon Jul 23, 2012 7:49pm

All I know is that I lost my best spell and now the pets I'm battling against are at least 10 levels above me - one blast from them and I'm out! My pet's only level 11, we're on the 3rd area (East River), and everything is too powerful against me. I can't win anything! So I'm really not liking it.

Phage [LL] (#21624)

Posted on: Mon Jul 23, 2012 11:05pm

Oooh! Thank you, Eri! I can't wait for those changes... I'm not going to miss Explore near as much as I thought was going to, then. <3

Leona (#5252)

Posted on: Tue Jul 24, 2012 1:14am

treasure keys are not dropping in the rain forest :S