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Adventure Developments!

Site Update

Adventure, Adventure! Read all about it!

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You might have noticed that we recently made some huge strides in the integration of Adventure.
Here's a detailed look at them!

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- Mastering locations and unlocking areas now works! For those that might not be so adventure-savvy, you must complete quests to increase your region level. When you reach level 15 you have mastered the location and will be able to unlock the next region by clicking "Unlock Next Area" (this button appears on the "home page" of individual locations).

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"Yeigh!" Get it?

- Been pining to use your favorite SCC, Unus, Toray, etc. as your Adventure pet, but dismayed that none of them could find items in ponds or burrows? We've given all these genuses the skills to now retrieve items from these events! Now you can confidently explore with any pet you like!

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- The Aywapedia is a handy tool, but some of you might have gotten a little tired of having to run to it every time you encountered a strange pet in the wild. When you run into a pet now, it'll tell you if the pet is (Owned) or (Not Owned), so you can easily maintain your pet collections! (I might alter the wording to Captured and Missing so that it's a little easier to differentiate when you're clicking quickly.)



- We fixed some of the missing HA/pet background images and removed the city background from a couple locations (Enchanted Forest being one of them). There are still a few missing images, but we're making progress!

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- Pet Flutes and Monster Flutes now work. Enjoy summoning the beasts!

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"Sweet!"

- The Fauna Safari now corresponds to your Adventure stats.

Please consider creating and submitting some new fauna to this thread! I am looking to accept quite a few for our new Ara locations, so keep that in mind.

We have a lot more to do, and Yasu is working on cities as we speak, but we're getting there! :3

- Eri

Posted by Eri & -- (#17) on Sat Jul 21, 2012 10:56pm

Comments: 55


Eri & -- (#17)

Posted on: Sat Jul 21, 2012 11:17pm

I can ask. o: And we're working on those darn glitches, which are very problematic. x_x - Eri

Mad Doctor D (#6778)

Posted on: Sat Jul 21, 2012 11:33pm

Yay! This is so great!

too (#22691)

Posted on: Sat Jul 21, 2012 11:40pm

FUCK. YES.

♥blueyesrmine♥ (#11392)

Posted on: Sat Jul 21, 2012 11:48pm

YAY for SCC fix :D!

{moved to 4353} (#33386)

Posted on: Sun Jul 22, 2012 12:10am

Wonderful news! <3 Though the thought of having to unlock everything is making me consider jumping out this nearby window. XD

Haley the Runemaster (#3367)

Posted on: Sun Jul 22, 2012 12:22am

Must admit, I didn't know that was how the Burrows and Ponds thing worked, I thought that was done with Element XD
Really glad it's fixed now though!

Ancient Mew(Sylver) (#31969)

Posted on: Sun Jul 22, 2012 1:12am

um

omhg this was the best update in forever.

**goes to use his new amazing adventure Lepu**

I really really wish I didnt overlay my shattered SCC adventure pet during an event so I could find the stupid items now :(

~Stronger (#1401)

Posted on: Sun Jul 22, 2012 1:18am

WOW! awesome work!
Especially love "
- Pet Flutes and Monster Flutes now work. Enjoy summoning the beasts!"

Sunneth (#4393)

Posted on: Sun Jul 22, 2012 3:16am

The streamlined Items popup! The newly coded items! The owned status update!

<333

Ratatoskr (#40368)

Posted on: Sun Jul 22, 2012 4:01am

Yay, Fauna Safari!